
Witch Doctor
Contraband Inc. Mercenary Coalition
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Posted - 2006.12.30 07:04:00 -
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In the spirit of lifting the content of this thread, I will try to tease out discussion points beyond the flaming and give my take.
1. Not fighting AAA - Part of what we offer clients is a LOT of collective experience in engagements of all kinds. So when their request is presented, one thing that I think Seleene does very well is to work with them to get it to a very achievable goal and focus. It ensures that they get their money's worth and we have a good time. We may overextend our objectives as opportunities are presented, but the mantra is "underpromise, overdeliver". Sometimes, clients are smart and heed our advice. More often than not, they aren't. In the end, this is why we focus on specific objectives under our control, because we can't control the client or the consequences of our contract. It seems very likely this was the case here with ISS.
2. MC fighting sure things - I do find it odd that part of the chorus providing this accusation are the ones who were crowing that MC was going to show once and for all that we were washed up when the conflict began. When all is said and done, F4R is in the client's hands, and we didn't lose any dreads despite putting them at risk. That is all the evidence you need - chat logs, he said/she saids, isk tallies - all moot. As for contracts in general, we pick the ones that are fun as much as anything else. Maybe some are easy, maybe some are hard, but they are mostly fun on our terms. There is all sorts of crying on these forums about how we take easy fights etc., but that is subjective, and generally the community is pretty good at seeing what is or should be an easy fight. So we leave it to them to look at the killboards and judge.
3. Fake contracts - This is old and pointless, really. How can we prove that all the contracts are valid unless our clients come forward? How can anyone prove that they're fake? And what would be the point? We can always find a buyer to hit any target, so we might as well get paid for it. This is one of those things that always leaves me scratching my head.
4. Maro's comments/Death of MC - What this really gets down to is that a while back, there was a difference of opinion internally as to what MC was about. In very simplistic terms, there were those who wanted heavy, constant action, and those who wanted something more. In the end, there was a schism within CONIN, and Maro and some others left because they preferred the former. Some of them, Maro included, have gone quite sour, which is a real shame because we all used to be friends. Most of us still in CONIN have moved on, but Maro has not, as much as we wish he would. As to his accusations, I don't want to rise to the bait, though I'm sure some of us will. What I will say is that even in CONIN before we were in MC, we took a lot of easy contracts and loved ganking as much as anyone else, so we that stayed loyal to CONIN feel like there is a lot of revisionism going on here. Still, this was what, four months ago? It's time for those that left (Revelations, HandInMouth, etc.) to let go and get on with life. We have.
5. ISS/IAC threads - It was a fascinating spectacle for a while, but really, I think everyone is looking at this uncomfortably like a boxing match that should have been stopped 3 rounds ago. I think both sides should hunker down and have it out or come to a resolution. All of the smack has been recycled and regurgitated to death. Get to the killing.
And with that, I salute you all and head off to pick up my mining lasers until BDCI's wallet goes blinky again.
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